Presentations

Developing with Couchbase: Power techniques with Indexing

Developing with Couchbase: Power techniques with Indexing

Looking to apply Couchbase to your data, but not certain of how to pull together the various parts of the system? This session is all about overall system design and integration. We will cover what the interacting pieces are in some sample deployments. Then, it’s your turn: bring your own design question and engineers from Couchbase will review their approach for the benefit of all session attendees. Time permitting, we will then review common ways of integrating with other systems, such as Hadoop, application development frameworks, data export and transformation tools, etc.

Developing with Couchbase: Exploring Common Models and Integrations

Developing with Couchbase: Exploring Common Models and Integrations

Looking to apply Couchbase to your data, but not certain of how to pull together the various parts of the system? This session is all about overall system design and integration. We will cover what the interacting pieces are in some sample deployments. Then, it’s your turn: bring your own design question and engineers from Couchbase will review their approach for the benefit of all session attendees. Time permitting, we will then review common ways of integrating with other systems, such as Hadoop, application development frameworks, data export and transformation tools, etc.

My App is Going Viral: Now What?

My App is Going Viral: Now What?

With the acceleration of social media, games can grow from zero to millions of users overnight – the latest example being OMGPOP's Draw Something. If you are planning to build and launch a social game, growth is what you should be concerned with and prepared for. So how exactly do you support the kind of growth you hope for, without breaking the bank, and while sustaining a compelling gaming experience? This talk focuses on the data management challenges game developers face and outlines the key criteria for selecting a data management model that will provide the scalability and performance needed to support a game from birth through massive growth.