The roadmap for Unity plugin

Currently we are working with a problem we are having with IL2CPP. This is a major problem since it is the only way to support 64-bit iOS applications in Unity, and Apple only accepts 64-bit applications now. I am working with Unity’s engineers to get the problem identified, but once that is done I don’t think anything is standing in the way of us making a non-beta release. @zgramana has the final say on this though.

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