About Super Evil Megacorp and Couchbase
Super Evil Megacorp has the simple, yet ambitious goal of providing the best online and mobile gaming experience in the world. Couchbase became an essential part of that quest when Super Evil Megacorp’s previous platform reached maximum capacity. If any game experiences lag or downtime, it can be disastrous because players are notoriously quick to jump to the competition when games falter. This became a real risk for Super Evil Megacorp because their platform was extremely difficult to scale. Couchbase proved to be the perfect solution. It not only delivered sub-millisecond latency while getting back more data than the previous platform, but it also enabled Super Evil Megacorp to migrate their game modules and player accounts without any downtime. Now, using Couchbase’s Multi-Dimensional Scaling, the company can flexibly grow its architecture however and whenever it needs to. Because they can now use commodity hardware, the company expects to cut its database costs by 60%-70%. And because their core team can now spend more time on innovation instead of managing crises, they’re a giant step closer to revolutionizing the gaming industry.
With Couchbase, we know we can scale to accommodate even 10x growth. As a result, we can expand our business without our technology slowing us down.Dwayn Matthies Senior Platform Engineer, Super Evil Megacorp
About Super Evil Megacorp
Based in Northern California, Super Evil Megacorp brings together master developers from some of the top companies in video gaming. With a lifelong passion for incredible gameplay, the Super Evil team strives to deliver the experience of a full multiplayer online battle arena (MOBA) game to mobile devices. The company’s flagship title, Vainglory, is the world’s top eSport with more than 3,000 teams, 1 billion matches played, and leagues across North America, Europe, and Asia. In addition to its success in the esports realm, Vainglory has received top game development honors including Apple’s “Best Apps” in 2014 and 2015, the Apple Design Award at WWDC, The IMGA’s Best Technical Achievement and People’s Choice Awards, and the Tabby Award for Best iPad game in the RPG, Simulation and Strategy category.